![blade and sorcery vr low violence mod blade and sorcery vr low violence mod](https://i.ytimg.com/vi/MZvqve8E5Vw/maxresdefault.jpg)
Unique VR combat: Physics driven objects and characters As is the case with all in-development Early Access titles, you should expect crazy bugs, balance tweaks, performance fluctuation, and content drip. “Although many planned features will be missing until version 1.0, the core combat and interaction mechanics are already in place so the game is currently playable and enjoyable as a combat sandbox.
![blade and sorcery vr low violence mod blade and sorcery vr low violence mod](https://cdn.levvvel.com/wp-content/uploads/best-blade-and-sorcery-mods.jpg)
What is the current state of the Early Access version? However, as has been the case up to now, I will be listening carefully to the community and the content of the final release could change depending on feedback and suggestions.” “Progression mode” - Buying / unlocking equipment
#Blade and sorcery vr low violence mod full version
“Features planned in the full version are: How is the full version planned to differ from the Early Access version? Thanks to the fans, the final game will now include the free Dungeons expansion.” However, thanks to the support of Early Access backers the scope of the game has greatly increased and the finish line has now shifted to approximately Q4 2021. “It was initially expecting the Early Access period for the game could be as little as 6 months. With player feedback, I intend to improve the game and add new features throughout its Early Access, and with enough success it is my hope to ultimately evolve the game from a combat sandbox into something with more depth.”Īpproximately how long will this game be in Early Access? “As a pioneer in the field of realistic full physics-driven combat in VR, I believe that the best way to develop the game is with the help of players.